Work completed during 2019 / 2020 whilst working as a contract artist for Mohawk Games. Essentially an optimisation task converting very high resolution assets into something usable within Unity.
Ingame asset - horse (and variants)
Ingame asset - elephant
Ingame asset -sheep
Ingame asset - goat (and variant)
Ingame asset - camel
Ingame asset - pig (and variant)
Ingame asset - cow
Ingame asset - deer (and variant)
Ingame assets - coastal resources
Ingame assets - buffalo
Ingame assets - fox (and variant)